# Loot System

#### **Item Drops**

All monsters have a specific loot table.

Item drops are based on random number generation and percentage chance.

Lower level monsters will have basic items drop potential while higher level monsters will have more valuable sought-after item rarity drops.

#### **Loot Table Allocation Example**

The Galaxy of Lemuria will consist of **limited edition quantities** for specific rarities of item NFTs rare and above. These items are represented as *Non-Fungible Tokens* and can be freely traded by players.

| **Item Loot Table Monster Drop** | **Rarity** | **Percentage %** | **Total Supply** |
| :------------------------------: | :--------: | :--------------: | :--------------: |
|                 -                |      -     |         -        |         -        |
|           Flower Petal           |   Common   |       65.5%      |     Unlimited    |
|          Mushroom Spore          |   Common   |        32%       |     Unlimited    |
|             Antidote             |   Common   |        2%        |     Unlimited    |
|         Mushroom Top Hat         |    Rare    |       0.5%       |       10000      |

#### **Notes**

The above loot table is purely an example to demonstrate how loot is allocated in The Galaxy of Lemuria.


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