Dungeons
General Information
Dungeons are a game mode designed for players to join forces and overcome challenging foes with unique mechanics, obstacles.
Challenging instances that players can attempt to conquer.
Dungeon groups must consist of (3) players to enter a specific dungeon instance and harbor elite-level monsters with elevated stats.
May have strategic mini-puzzles to defeat specific areas in order for progression.
Offer higher-level loot drops for players to acquire and may contain multiple challenging bosses to confront.
Dungeon Bosses
Have unique mechanics and abilities to overcome.
Have desired higher level rarity loot drop potential for players to acquire.
All dungeon bosses have a very low chance potential to drop highly sought-after crystals.
Dungeon Boss Loot Table Allocation Example
The Galaxy of Lemuria will consist of limited edition quantities for specific rarities of item NFTs rare and above. These items are represented as Non-Fungible Tokens and can be freely traded by players.
Item Loot Table Boss Drop
Rarity
Percentage %
Total Supply
-
-
-
-
Shining Blade
Rare
33%
Unlimited
Whirlwind Bow
Rare
29%
Unlimited
Magma Boots
Rare
21%
Unlimited
Nightshade Cloak
Rare
15%
Unlimited
Red Circlet
Rare
1.4%
Unlimited
Nightmare Wand
Epic
0.5%
Unlimited
Dragon Shield
Epic
0.1%
1000
Notes
The above loot table is purely an example to demonstrate how individual dungeon boss loot is allocated in The Galaxy of Lemuria.
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