Raids
General Information
Raids are an end game mode designed for players to join forces and overcome challenging foes with unique mechanics, obstacles.
Challenging instances that players can attempt to conquer. Raid groups must consist of (5) players to enter a specific raid instance and harbor elite-level monsters with elevated stats.
May have strategic mini-puzzles to defeat specific areas in order for progression.
Offer end-game level loot drops for players to acquire and may contain multiple challenging raid bosses to confront.
Raid Bosses
Have unique mechanics and abilities to overcome.
Have desired higher level rarity loot drop potential for players to acquire.
All raid bosses have a low chance potential to drop highly sought-after crystals.
Raid Boss Loot Table Allocation Example
The Galaxy of Lemuria will consist of limited edition quantities for specific rarities of item NFTs rare and above. These items are represented as Non-Fungible Tokens and can be freely traded by players.
Item Loot Table Boss Drop
Rarity
Percentage %
Total Supply
-
-
-
-
Blood Pauldrons
Rare
37%
Unlimited
Hellfire Tome
Rare
32.4%
Unlimited
Zealot Legs
Rare
24%
Unlimited
Lucky Amulet
Epic
3%
Unlimited
Sage Mask
Epic
2%
Unlimited
Cyclone Robes
Epic
1.5%
1000
Ascension Staff
Legendary
0.1%
500
Notes
The above loot table is purely an example to demonstrate how individual raid boss loot is allocated in The Galaxy of Lemuria.
Last updated